Summary of course
This course is an introduction to games design and animation and students will learn the processes involved in creating games as well as studying how the games design industry works. You will study key players in this exciting and evolving segment of the creative arts industry and you will get the chance to pitch your own ideas and create your own platform.
You will be taught by teachers with experience of the industry and by the end of the two year course you will have a range of skills that will prepare you for employment in the games industry or for progression to a higher level of study. The course will also enable you to develop transferable skills relevant to the games industry and other creative industries.
Although games design is at the core of your studies, you will also be introduced to the theoretical background of the industry and its place within the creative arts through research and planning units.
Delivery methods include practical workshop sessions in our impressive TV and sound studios, design studios and media editing suites. Classroom-based theory lessons are supported by IT and computer-based research, real-world media industry situations (including use of social media) and visits to industry trade fairs and other events. There will also be the opportunity to develop employability skills through work experience and sessions with professionals from the games design industry. Part-time study may be available for this course and these options will be discussed at your interview.
The course uses a range of software including CryEngine, MAYA and AfterEffects.
What will I study?
The units you will study are likely to include:
- Contextual studies for creative games/media production
- Research techniques for creative games/media production
- Games project design, implementation and evaluation
- Special subject investigation for creative media production
- Practical skills for computer game animation
- Computer games studies
- Computer game design techniques
- Computer game platform fundamentals
- 3D computer game engines
- Music and sound for computer games
- Computer game storytelling techniques
- Ideas generation for computer games
- Production techniques for computer games
- Level design for computer games
- Quality assurance for computer games
- Work experience in the creative media sector
All units are subject to change and may be withdrawn.
How is the course assessed?
The course is assessed through regular and continuous:
- assessments of assignments
Who is this course for?
This course is ideal for you if you are interested in working in the games design industry or want to study the subject to a higher level and wish to gain a Level 4/5 qualification in Games Design.
Progression and Career Opportunities
At the end of the two year course you should have developed the skills and qualifications necessary to begin a career within the games sector or other similar, creative or technical industries. You may even want to be a freelancer. Alternatively, successful students can choose to continue their studies on the final year of a degree level qualification at relevant universities. Potential careers could include: 3D Artist, Character Designer/Animator, Game Developer/Programmer, Game Content Creator, Technical Artist, Animator, Facial Animator/Rigger, Motion Editor, Visual Effects Artists, 3D Modeller/Texturer, Cinematic Animator, Environment Artist, Level Designer, Architectural visualisation and many more.
Entry Requirements for new students
48 Ucas points and GCSE English and maths at Grade 9-4
General Info (materials required for the course)
For more information please call us on 0300 123 2344.